# import random library and set seed
import random
random.seed (12345)

# Step 1.
# Define a function which randomly draws a ball with an integer between 1 and 100 on it;
# then returns True if Player
# wins and returns False if House wins.
# Add a print statement to function to print random integer and test out function
# Add comment statements to function
#
def rand_num (n) : #function
rand_num = random.randint (1, 100) #generate random number
print (rand_num)
if (rand_num < 52) : #if statement
return True
else :
return False
rand_num(1)

```
32
```

# Step 2.
# Create a function which simulates playing the game n_plays times; keep track of number of wins and losses
#
def rand_pick (n_plays) :
n_win = 0
n_lose = 0
funds = 1000
for i in range (0, n_plays) :
pick = random.randint (1, 100)
if (pick < 52) :
n_lose = n_lose + 1
funds = funds - 100
else :
n_win = n_win + 1
funds = funds + 100
return ([n_win, n_lose], funds)
rand_pick (100)

def rand_pick (n_plays) :
n_win = 0
n_lose = 0
funds = 10000
wager = 100
for i in range (0, n_plays) :
pick = random.randint (1, 100)
if (pick < 52) :
n_lose = n_lose + 1
funds = funds - 100
else :
n_win = n_win + 1
funds = funds + 100
#return ([n_win, n_lose], funds)
print (f"Number of Wins: {n_win}. Number of Loses: {n_lose}. Funds Remaining: {funds}")
rand_pick (5)

```
Number of Wins: 3. Number of Loses: 2. Funds Remaining: 10100
```

def rand_pick (n_plays) :
n_win = 0
n_lose = 0
funds = 10000
wager = 100
total = 0
for i in range (0, n_plays) :
pick = random.randint (1, 100)
if (pick < 52) :
n_lose = n_lose + 1
funds = funds - 100
else :
n_win = n_win + 1
funds = funds + 100
for i in range (1, 100) :
total = total + funds
avg = total / 100
print (f"Average amount of funds remaining after playing 5 games: {avg}")
print (f"Discrete Probability of Winning: {n_win / 5}. Discrete Probability of Losing: {n_lose / 5}")
#return ([n_win, n_lose], funds)
rand_pick (5)

```
Average amount of funds remaining after playing 5 games: 9603.0
Discrete Probability of Winning: 0.2. Discrete Probability of Losing: 0.8
```

def rand_pick (n_plays) :
n_win = 0
n_lose = 0
funds = 10000
wager = 100
total = 0
for i in range (0, n_plays) :
pick = random.randint (1, 100)
if (pick < 52) :
n_lose = n_lose + 1
funds = funds - 100
else :
n_win = n_win + 1
funds = funds + 100
for i in range (1, 100) :
total = total + funds
avg = total / 100
print (f"Discrete Probability of Winning: {n_win / 100}. Discrete Probability of Losing: {n_lose / 100}")
#return ([n_win, n_lose], funds)
rand_pick (100)

```
Discrete Probability of Winning: 0.48. Discrete Probability of Losing: 0.52
```

# 1. import random and set seed

# 2. Input target sales and number of sales persons for upcoming year; low and high
# percentages of sales for generating random numbers

# 3. Generate a random sales amount for each rep and check that it is in the correct range
# Use a for loop; round answer to nearest cent

# 4. Add to your loop in # 3 to determine the commission for each rep
# (you need an if-elif-else construct to determine rate); keep a running tab of
# the sum of all commissions
# round all dollar amounts to nearest cent
#

# 5. Add a loop around your code in # 4 to do 10,000 simulations
# Only print out the average commission for all 10,000 simulations
# Don't print out all the information from Step # 4 - it will be way too much so remove
# or comment out those print statements
#